Remade are a collection of bones, though not always from the same source, into a single body. They have no skin, muscles, or any other flesh. They do have something that slightly resembles eyes glowing in their sockets, though they don’t actually see the way other living creatures do.
The Remade are a relatively new people. While other people have come into being or were changed by the Sundering, the Remade were a little different. When the Sundering happened, swirling masses of necromantic energies were formed. These black-hole-like energies began to absorb the land around them, and the dead bodies contained within, spitting out sapient undead beings that have called themselves Remade. Because this process has taken some time to create new bodies, and even more time for these newly created beings to bore their way to places where other people lived, it has taken considerable effort to convince the other people that they were not mindless monsters.
Age. Reade are more made than born, but they are often ready and able to act on their own after a year of supervision from an older remade. It is unknown how long a remade can last before the energy that gives them life dissipates.
Size. Your size is Medium.
Languages. You can speak, read, and write Common. Remade have no language of their own.
Undead Nature. You are undead, not a humanoid, as such spells and effects that target health do not affect you. You don’t have to eat, drink, or breathe. Furthermore, you are immune to poison damage. Instead of sleeping, you enter an inactive state for 4 hours each day. You do not dream in this state and you have disadvantage on Awareness (Acuity) – Perception rolls while in this state.
Undead Resistance. You have resistance to necrotic damage.
Deathsight. You don’t have eyeballs anymore. Instead, you are now guided by senses beyond, like detecting life faintly. You have a blindsight range of 60 feet. You are considered blind outside this range.
Deathly Visage. Your undead appearance is unnerving. You have disadvantage on Speechcraft (Cunning) – Persuasion rolls, however, you have advantage on Speechcraft (Strength) – Intimidation rolls.
No Muscles. Your lack of muscle makes you a bit weaker than others. You have disadvantage on Physicality (Strength) – Overpower rolls, but you don’t need much of a break, having no flesh. You have advantage on Physicality (Endurance) – Fortitude rolls and on rolls against exhaustion.
Undead Healing. When you spend Vitality dice, you may restore 1 health per vitality dice spent in this way.
Restoring Limbs. You can restore any limb after it is detached or destroyed by simply finding a suitable replacement, and then using an action to attach it.