Bandit
Medium Humanoid
Medium Humanoid
Armor: 5 Passive Armor: 9 Armored Defense: 3 (5)
Health: 9 (5+4) Vitality: 4 (1d8)
Action Points: 14 Movement: 4
STR END DEX AGL INT CUN ACU WIL
1 0 2 1 -1 -1 0 -1
Skills: Medium (Armor), Body, Mobility, Disarm - Trained
Actions
Shamshir. Melee Weapon Attack: +4 to hit, reach 5 ft. Hit: 4 (1d6+1) slashing damage.
Reactions
Dodge. 2 Action Points: 1d6 + 8
Block. 3 Action Points: 1d8 + 5
Gear: Shamshir, Brigandine, Roundshield
Medium Humanoid
Armor: 3 Passive Armor: 5 Armored Defense: 2
Health: 6 (5+1) Vitality: 4 (1d6+1)
Action Points: 12 Movement: 5
STR END DEX AGL INT CUN ACU WIL
0 1 0 2 -1 -1 2 -1
Skills: Light (Armor), Stealth, Mobility - Trained
Actions
Crossbow. Ranged Weapon Attack: +4 to hit, range 80/320. Hit: 7 (2d6) piercing damage.
Reactions
Dodge. 2 Action Points: 1d6 + 7
Gear: Light Crossbow, Leather armor